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Mono(OD)

Expansion of OD into a new game

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I play a Game Called Black Desert Online and was wondering if anyone else did and if there was any chance of us expanding to that game.

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Haven't heard about it, but I'll check it out.  Thanks for the tip.

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A handful of us played the game for a while some time ago. The problem we ended up finding with the game was the lack of group content among other things. I don't know if they'd be willing to play it again. But @Altros(OD) @Terra @Aerineth(OD) @Bahafresh(OD) and @Remsen all played in the group. I'm pretty sure there were more people. I think @Triny(OD) played for a bit as well. 

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I have played off and on since it came out i just made a new account on it because i sold my old one 😞 so starting over should be 450 gs by the end of this week im hoping

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It's basically as Xayj said. It's a really good mmorpg aside from the fact that it is less a massive multiplayer and more a massive singleplayer online role-playing game. Something the developers have been critiqued for, but decided to focus on improving the game graphics instead. (Ironically, the one thing no one did complain about) The lack of group content makes it difficult to form any kind of community on it, and caused some of us to become disinterested.

 

That said, both Bahafresh and Altros have started picking the game up again, and I've given it serious consideration as well. Primarily because despite its group-related problems it is the closest thing to a decent mmorpg available right now, and we've been searching for a long time to find a game we can found a new Division on.

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we could use another division.

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There are node wars guild missions and all that goodness and ofc contesting grind spots.. There is plenty to do Sea battles once we get a guild ship or we get frigates or epheria boats... I'm down to join im running around guildless atm because i dont like all the loli weebo names that these guilds have lol

 

 

Family name: LifeSkilled

Character name: Monomaniac

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Just my 2-cents on multiplayer content.  For players used to a theme-park style of MMO, the game has next to no multiplayer content.  There is content to make large communities in the game, it's simply up to the leadership of the community to design it in the world.  The fact that the game has supported super guilds for extended periods of time stands as testament to that.  The content does exist.

 

That being said, the game has other problems.  There's the rampant cries of P2W currently bogging down its community (I believe people are overreacting, not going to go into the full story here unless there's an extreme amount of interest to hear it) but, more importantly, it's economy has tanked in the past few months.  For months, large guilds have used a method of farming silver for its members that essentially led to non-node war guilds having over 1 billion silver payouts every week for every player in the guild.  The result from this is a drastic amount of inflation.  When our group played previously, a pearl shop costume's price was about 24m silver.  It has since quadrupled to over 100m silver.

 

It's not hard to compete in the inflated market, so long as you play the same game and farm the same things, which involves lots of sea monster hunting.  Unfortunately, this means also getting several sailboats and I remember having to chop trees for a week straight to make mine when they initially released them.  I'm down to give the game a chance again but it's not something that should be approached without a plan.  It would take a lot of recruiting and planning out of what activities we'll do to keep people engaged in the game.

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Posted (edited)

Its not p2w. I want to get a guild going on there and even if i recruit BDO players to increase our community. I have alot of knowledge on the game and if I can get enough people we will be able to grow and either head toward PvP or PvE/LifeSkillers. plenty of angles to play in this game.

 

I'm pretty much looking for the permission to make the OverDosed Guild and try to make it grow giving us a different division. Maybe even bring some other players from other games.

Edited by Mono(OD)

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Any volunteers from our current player base willing to get with this guy on this topic? Looking @Altros(OD), @Bahafresh(OD) this could be some shining moments for youns guiz. :DDD I think Baha, you've been the same rank since I helped us die to Bakarma for 6 hours... Almost up there with Altros DSP. Xd You could consider this a bribe, but I make no promises, other then the likelihood of making BDO Squad of the month. 😉

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I'll finish my nightly Age of Wonders game with Bahafresh and Remsen, and then we'll take a look at BDO again and see what potential it has to offer. We probably still have a left-over guild from when we last played it, but if you want to create and lead a new guild, Mono, then you can go ahead and make one and we'll join yours if we decide to get back into the game.

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14 minutes ago, Terra said:

I'll finish my nightly Age of Wonders game with Bahafresh and Remsen, and then we'll take a look at BDO again and see what potential it has to offer. We probably still have a left-over guild from when we last played it, but if you want to create and lead a new guild, Mono, then you can go ahead and make one and we'll join yours if we decide to get back into the game.

I do not believe the guild exists anymore.  If I recall correctly, I was the last leader of it and disbanded it (since there was no other way for me to leave it).

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That makes things simple then.

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OverDosed is Taken

OverDose is Taken

 

 need to know what else we use for names

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1 hour ago, Collin(OD) said:

OverDosed Gaming

Nailed it.

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The Guild on BDO that is OverDosed I named ODGaming.. Figured now i need to find a gfx guru on here to help me with the gfx for icon and other stuff

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Posted (edited)

Just something to throw in here for members that are potentially interested in BDO.  The  game features a 7-day trial after which you would normally have to pay a one-time purchase fee to continue playing.  However, the game is currently having an event until October 17th where accounts that manage to get a character to level 56 during their 7-day free trial will receive the game for free.

Edited by Altros(OD)
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We need to establish a direction for ourselves in the game, achievements in this game aren't as linear as in other games, it's not as simple as just running the next level dungeon over again to get the gear you need. We need to create an objective for ourselves to work towards as a group.

 

@Altros(OD) What are our options? If we wanted to go PvP what would we have to aim for? If we wanted strong economic dominance, what should we do for better resources? Is there a benefit to PvP in the form of banditry or pirates, or is it better to aim for larger-scale PvP? What other things can players do in BDO?

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Posted (edited)
15 minutes ago, Terra said:

We need to establish a direction for ourselves in the game, achievements in this game aren't as linear as in other games, it's not as simple as just running the next level dungeon over again to get the gear you need. We need to create an objective for ourselves to work towards as a group.

 

@Altros(OD) What are our options? If we wanted to go PvP what would we have to aim for? If we wanted strong economic dominance, what should we do for better resources? Is there a benefit to PvP in the form of banditry or pirates, or is it better to aim for larger-scale PvP? What other things can players do in BDO?

The options for BDO

Node Wars

PvE

LifeSkilling

Seamonster hunting (Requires almost as much set up and prepping as nodewars)

 

kinda linear but at the same time each of these options has a broad range of how they can be done

Edited by Mono(OD)
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Posted (edited)
37 minutes ago, Terra said:

We need to establish a direction for ourselves in the game, achievements in this game aren't as linear as in other games, it's not as simple as just running the next level dungeon over again to get the gear you need. We need to create an objective for ourselves to work towards as a group.

 

@Altros(OD) What are our options? If we wanted to go PvP what would we have to aim for? If we wanted strong economic dominance, what should we do for better resources? Is there a benefit to PvP in the form of banditry or pirates, or is it better to aim for larger-scale PvP? What other things can players do in BDO?

PvP has higher entry requirements for end-game PvP than when we played.  This isn't unusual given the time that has elapsed since we played.  When we played the soft-cap (read "minimum for competitive") for gear was TRI Boss gear.  It is now TET Boss gear.  On top of this, changes have been made to node wars though I have not read the changes thoroughly so I can't speak for how they've changed the barrier of entry.  Keep in mind, this is all for end-game competitive PvP, which should be an ultimate goal but not an immediate objective.  First you'd want to aim for T1 node wars.  Unfortunately, I haven't seen much discussion about lower-ranked node wars as the PvP community in general has been heavily diminished by waves of rebalancing that were done poorly.  (Sometimes the wave would only balance some classes, leaving the others strong, sometimes the wave wouldn't only partially implement balancing, leaving a broken system in place until the next wave; it was pretty bad.)  Because of this, I don't know what the barrier of entry is for lower ranked node wars.

 

Economic dominance can go hand-in-hand with PvP, as guilds that manage to conquer a nation reap some pretty heavy rewards for doing so.  However, we would not be able to pull off such a feat.  As such, the best alternative is sea monster hunting.  The basic gist of it is that members get boats, and the guild gets a gally, and we hunt sea monsters in our free time.  Sea monsters drop items that can be sold to NPCs for guild currency.  A lot of guild currency.  It used to be that only guilds that owned a node were allowed to cut bonuses.  This has since been changed.  All guilds are now allowed to cut bonuses to their members.  The total amount cut per week is not allowed to exceed 40% of the guild's current funds.  This is what has caused radical inflation in BDO.  Fight fire with fire.

 

As for other activities that can be done, there are guild missions that reward guild boss scrolls.  A lot of guilds will do these missions exclusively so that every week all members can get together to stomp bosses.  Guilds will also often maintain spreadsheets of what members have what daily/weekly boss scrolls so that members can be matched up to more efficiently farm daily/weekly bosses.  Setting standards for what channels to go to for World Bosses is also a common practice so that members can expect help during world bosses.

 

As for life skilling, it's hard to find life skills that benefit from having other people.  The only 2 that really come to mind are trading and hunting.  Trading because scattering members across a wide range of channels allows for more effective finding of channels that have specific trade goods on bonus.  Hunting because of world hunts like whales and khalk, etc.

 

I would personally recommend going for economic dominance first via sea monster hunting, as we're likely going to have the most success recruiting new players on the olvia channels by offering to help people reach 56 so they get the game for free, in exchange they join our guild and help us establish economic domination of the seas.

Edited by Altros(OD)
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I see. Thanks for the info guys.

 

It looks like the best approach then, from the sounds of it, is to work towards building boats and hunting sea monsters in the long-term, and in the meantime while we prepare for that maybe there are some guild boss scrolls we can get and regularly do. Being able to get guild members together once a week to run guild bosses would go a long ways towards promoting unity and group activity. Does that sound feasible to you guys?

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1 minute ago, Terra said:

I see. Thanks for the info guys.

 

It looks like the best approach then, from the sounds of it, is to work towards building boats and hunting sea monsters in the long-term, and in the meantime while we prepare for that maybe there are some guild boss scrolls we can get and regularly do. Being able to get guild members together once a week to run guild bosses would go a long ways towards promoting unity and group activity. Does that sound feasible to you guys?

 

I highly recommend recruiting as basically all of you will have access to the Olvia servers for 30 days after you login and right now you'll have the best way to get new people to join by leveling them to 56.  Realistically, following a guide and having someone power you, it can take just a few hours to hit 56.  I'd help with that but, unfortunately, I won't have access to the Olvia servers unless I refrain from logging in until the 12th.

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