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Sarnith

Warrant Officers
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Everything posted by Sarnith

  1. Sarnith

    Charitable Graphics Shop

    Vouched. Excellent work ethic, good communication skills, and is able to think outside the box to create and innovate new ideas.
  2. Sarnith

    BfA Alpha Streams

    I was invited to the Battle for Azeroth Alpha, and will be streaming my experiences as I scope out the game as it develops over time toward the release. For those of you who have questions about things, classes, specs, etc. Feel free to stop by and I will try my best to answer them and keep things up to date on my Videos. If you miss my stream, it will be located on my YouTube channel as well. So feel free to check that out as well if you think you've missed something.
  3. Sarnith

    Event Ideas

    1-70 Team or Solo Race [Hard or Softcore] Act Races - this could even be set up as a relay where 1 person from each "team" runs the act and swaps off every act with the new team mate. 2, 3, or 4 man Grift Pushing. This sounds like normal run of the mill stuff - but can easily be turned into a "which group can hit the highest for the day / hour(s)" type of thing. Goblin hunting is always fun - especially when tracking down the wings and pets to collect as well.
  4. Sarnith

    Division Meeting April 8th 6:30pm est

    Topics to Add: Teamspeak vs Discord Consumables [Flask, Food, etc] Donations, Guild Repairs Prep Work for BfA
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  7. Sarnith

    Mythic Plus

    Hey all - so Mythic Plus runs seem to be a large weakness in our guild. This weeks affixes are incredibly easy to deal with compared to some of the other nastier combinations we've seen in the past. Everyone should be striving to complete a +15 this week. This will guarantee you a 960 piece of loot in your weekly chest, as well as a phat amount of AP for your weapon. Befuddled's breakdown of this week - i highly encourage everyone to watch this video since it covers each role [tank, heals, dps] and what to expect from this weeks combination. Get that 15 done!
  8. Sarnith

    Tier 3 in Artifact Weapon?

    I know you said you figured it out but I'm going to elaborate on this for anyone else who may be wondering. You have an X% chance to get w legendary when you kill anything in legion content. This chance increases every time you do not get one to drop. The exact amounts are a closely guarded secret by blizzard and they have never said what they are. However, you can also get them from mythic+ runs in the chest at end, your emissary box reward, and even your weekly box in your order hall on reset day. As for essences, you can get these from a daily heroic [30], daily battleground victory [30], emissary box [18-40], weekly chest in the order hall [120], and your first time completing the antorus raid [15-25 per boss]. The raid portion only drops once per lockout, so it doesnt matter if it was LFR, normal, heroic, or even mythic. You're only getting those essences once from that source. You can get roughly 1000 essence a week meaning you can effectively buy 1 legendary per week. This does NOTNOT effect your chances to have one drop, so you are not penalizing your chances in any way doing this. Hope this answers the questions in farther depth for you and others.
  9. Sarnith

    Tier 3 in Artifact Weapon?

    it's unlocked by having 75 traits on your artifact weapon. They start unlocking at 69, then 72, and finally 75. Oh, and you have to reach that with each weapon for them all to have it - doing it once won't unlock tier 3s for all.
  10. Sarnith

    DPS Minimums for Antorus

    So, it's been several weeks and we've hit the same block over and over. This roadblock isn't just a mechanical one... it's also a throughput one. DPS has been low in our raid team for a considerable time - and from speaking with members who have been here for awhile as well as past members - this is not a new issue. This needs to be addressed... We've offered to help people one on one, many of the higher end players have offered to help in runs to get people more gear, as well as going over logs to more specifically identify issues. You have all sounded off with disgruntlement about progression - managing your rotation while doing mechanics is apart of that. You have to put the effort in too, it's a two way street. That being the case, we need to start enforcing DPS requirements or we will simply never down content. These are the bare minimums required for a raid to not hit an enrage timer on average within Antorus. Normal Heroic When we do the Garothi Worldbreaker encounter [1st boss] it will the "dps check" for our raid. This is because it is as close to a Patchwerk encounter as it comes with light movement. It is a very realistic test and representation of the raids DPS. If you do not meet these minimums, you will be removed from the raid after that encounter. You will be, of course, re-invited next time so you have the opportunity to show you've improved.
  11. Sarnith

    DPS Minimums for Antorus

    vouched. Raids have standards... if you can't meet them, you don't down content. That's not fanatical, it's the game. If someone pulls the bare minimum I posted in any pug raid [random people in the looking for more tool] you'll get kicked...most likely mid fight. If you hate standards so much, don't play a game that has them... We took the steps forward as leadership, we reached out to help people - We already took the right steps. So... it's time for the other side to step up too.
  12. Sarnith

    PvP addon bundle *BEST ADDONS FOR PVP*

    Thanks for putting this up @Mursaat -- is Gladiatorlos SA the new Gladius mod? Been awhile for me.
  13. Hey everyone. Today I'm posting because my wife brought this post to my attention about a severely disabled domestic violence victim. As messed up as it might sound, I have gone to the lengths of searching public records to see if anything was filed - in addition to meeting with said victim to verify legitimacy. Before everyone grabs their torches and pitchforks because I said that - I take my charity work very seriously. I don't want to be supporting a cause that is either not giving at least 85% of the donations to the charity, or is just outright a scam. Now, with that said - I am very proud to able to have the opportunity to help raise money to help pay for an attorney for this victim to help stand up against her attacker. Domestic violence is NEVER ok, is NEVER an answer, and sure as hell NEVER tolerable.
  14. Sarnith

    Eonar & Portal Keeper strat changing

    Hey all - sorry this is late I got told they forgot to post the logs until today - and since its payday for me I've been out all day doing the monthly shopping and bill paying. Here are the logs for guild run that was streamed - again so sorry it's late to be posted. https://www.warcraftlogs.com/reports/rcFWbkvxAfg92T6w#fight=4 We can use these as a frame of reference for what to expect we need to pull DPS wise, while also what to expect from our healers roughly. For tanks, make sure you keep your active mitigation up - this stuff hurts!
  15. Hey all, I've taken my druid to a few pug heroics this week, one of which being with another guild. I got some excellent insight on how other groups run the fights we struggle with, and am pretty excited to try these strategies with our raid team. I'm bringing this up now because I want to ensure everyone comes with a positive attitude and not the mindset of "great, more wipes on this again". We CAN down this stuff, we just need to keep at it. I streamed the run with the guild I pugged into. You can find it Here Warranted it is from a healer point of view, but you're welcome to view it all the same. See you all at raid!
  16. Sarnith

    Your characters and Alts

    Appreciate it guys. Makes keeping track of everything a lot easier on my end. Didn't need the horde toons at this time but thanks for the effort.
  17. Sarnith

    Your characters and Alts

    Hey all - I've looked through our in game roster - and some characters are labled, and others aren't. So to make it easier can you please list your Main character and alts that are in the guild? I like keeping good tabs on unique accounts / players in our guild as a raw number does us no good. I have other means for keeping an eye on these things, but getting information like this would be extremely helpful for speeding the process along - this will allow me to focus my efforts elsewhere while you meet me half way. This will also help me better identify our needs based on class and specialization easier - Which will mean more effective recruiting for our guild! Thanks in advance! To start us off -- Lookitsatree - Druid, Restoration [Main] Salisra - Paladin, Retribution [Alt]
  18. Sarnith

    Division Meeting April 8th 6:30pm est

    Are we doing heroic Thursday then?
  19. Sarnith

    Guild Events

    As the title suggests - I'm reaching out to all of you players out there for ideas on events we can run in guild together. Whether its a gathering competition or an in house transmog contest - if it's a pvp event, or just some fun fishing. I want to know your ideas, your thoughts - I want to hear your voice and opinions. Even if you don't have a fully fleshed out idea, feel free to share - we can have a constructive discussion here on how to make it work, make it a reality. As a guild, we're also a family - and we should enjoy the time we spend together. It doesn't need to be limited to just raid nights, so why let it?
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  21. Sarnith

    Guild Events

    cough RMP for life cough
  22. Sarnith

    Guild Events

    This also happened right around the time of our... disagreement. It had left a sour taste in a lot of peoples mouths. Time has passed, so it's likely these feelings have settled and / or moved on. I've just recently been promoted into the WoW Divisions leadership, and I want to ensure that every division member understands that their voice and opinions matter. I don't care what their rank is, I don't care how long or little they've played - I care about and value every single person in this division. I've talked my talk about wanting to step up - Now I'm walking it. I owe that to our division, to our guild, to our family. A couple things here - First we raid 2 nights a week. These nights are Sunday, and Thursday. We moved away from Monday due to multiple people having scheduling conflicts and Thursday seemed to work well for everyone when we discussed it. Secondly, Transmog farming is tedious - Outside of raids, you would generally run areas or dungeons over and over and the grind is not for everyone. Some people love it, some people hate it. But something you should know if you're not aware yet @Pillywínks(OD) [I found this out recently myself] is that the drop tables in old dungeons have been changed to only drop things that would drop for your class and set loot specialization. It's been all over the WoW forums apparently and has caused a huge uproar within the Transmog farming community. So finding certain hard to obtain items has become a bit harder. That being said I'm not against it at all - I happen to farm a lot of the old raids every week. I happened to have made a character recently and started seeing how the "new leveling experience" was and I liked it. Reminded me a lot more of how it was in say.. Wrath. Heirlooms gives you a significant advantage - but leveling is dramatically slowed down compared to what people are used to. Being able to go to any area you want and it adjusts to your level is something that was badly needed. Dungeon experience has been nerfed into the ground so questing is the way to go. The old Stockades / SFK spamtasm with a 110 buddy was nerfed and is no longer viable for powerleveling purposes. It'd be nice to see the World again, to go through and do those hole in the wall quests we used to do [Who here remembers the Onyxia attunement chain?] While it has changed dramatically with the Cataclysm revamp, it can still be a fun and wonderful experience. We'd also have to remove our heirlooms as we'd dramatically out level them over time. That being said a walk can still be a lot of fun, especially without the use of heirlooms. I saw this before as well, and I was on the fence about it. Low level arena and war games can be fun, but it's not like how it used to be. In the olden days characters still had a lot of skills, just at low ranks -- Now, each class only has a few skills at their disposal. I still think it could be fun, but wouldn't some classes have a substantial advantage at that level over others due to the limitations of abilities unlocked? These level gates for the abilities are centered around the PvE leveling experience, not PvP - so balance will certainly be cast to the wind. I do like it as it is a way to involve everyone in the community, not just our division however.
  23. -phew- One proposal done, more to go!  More meetings this week, and more work to type out :hugging:

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